Team Dynamics in Online Multiplayer Games (Spring - 2020)
Description
Competitive online multiplayer team games such as CounterStrike, PUBG or League of Legends are extremely popular. Multiple teams of professional players compete in hundreds of tournaments yearly. Player transfer between teams are common. The goal of the project is to measure the effects of player transfers and to answer some of the questions such as: How does a new player affect the team’s performance?; How does the change of a team affects player’s performance? The world of online games can be used as a fruitful area for tackling more fundamental questions on human society and collaboration dynamics in different settings.
Awards
Best Data Collection
Highlighted Project
Students
Advisors
Skills Required by the team
- Python